“Lost and Found” takes place in Dúrev, a world governed by commonplace magic and widespread superstition. The story itself is set in several conflicting kingdoms, which are loose fantasy counterparts to Welsh/British/French Arthurian legend, Ireland, medieval Spain and the Iberian Moors, Portugal, Greece, and northern Africa. It is in total around 200,000 words, and incorporates thorough, complex, and comprehensive world-building.
Though primarily a fantasy story, the style draws heavily on magical realism, and adopts some additional elements of weird fiction into magical races, dark magic, and necromancy. It deconstructs redemption through others and straightforward morality, as well as inarguable truths. In order to highlight the theme of miscommunication and conflicting motives spawned from incomplete information, the narrative is also told in a chronologically linear style broken by short stories (“annexes”) which lend revealing detail unknown to most or all of the characters. These annexes are designed to be optional to the reader, but are occasionally referenced in-text.
Currently, “Lost and Found” is collected into a draft for editing, but I will post chapter previews, updates, character descriptions, and some additional description of the setting on the blog.